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The Best Video Game Music Of All Time — And The Quiz That Tests You On It

From chiptune masterpieces to orchestral epics, video game music has produced some of the greatest compositions in modern history. Here are the soundtracks every gamer should know.

By VaultQuiz TeamFebruary 18, 20266 min read
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The Best Video Game Music Of All Time — And The Quiz That Tests You On It

Video game music occupies a strange and wonderful place in modern culture. It is heard by millions, remembered for decades, and yet it often goes unrecognized by mainstream music critics. The composers behind the most iconic gaming soundtracks are virtuosos who have shaped how an entire generation experiences emotion through sound.

This is not a simple "top 10 list." This is an exploration of why certain video game soundtracks transcend their medium and what makes them unforgettable.

The Chiptune Era: Doing More With Less

The earliest game composers worked within crippling limitations. The NES could produce only five audio channels simultaneously — two pulse wave channels, one triangle wave, one noise channel, and one sample channel. Every piece of music from that era was engineered within those constraints, and the results were extraordinary.

Koji Kondo's Super Mario Bros. theme is the most recognized piece of video game music ever written. The overworld theme accomplishes something remarkable: it makes you feel like you are on an adventure in under 30 seconds using a handful of synthesized notes. The underground theme, by contrast, immediately shifts the mood to tension and claustrophobia with just a change in tempo and key.

Kondo's work on The Legend of Zelda is equally foundational. The overworld theme from the original NES game has been rearranged in virtually every Zelda title since. The melody is so strongly associated with adventure and exploration that hearing it triggers an emotional response in players who first encountered it decades ago.

Hip Tanaka's Metroid soundtrack took a completely different approach. Where Mario's music was bright and melodic, Metroid's was atmospheric and unsettling. The Brinstar theme creates a sense of alien isolation that perfectly matches the gameplay. Tanaka used the NES hardware to produce sounds that felt genuinely otherworldly.

The 16-Bit Golden Age

The SNES and Sega Genesis dramatically expanded what composers could achieve. The SNES's Sony SPC700 sound chip could handle eight simultaneous channels with sophisticated sample playback, and composers immediately took advantage.

Nobuo Uematsu's work on the Final Fantasy series reached its peak during this era. The opera scene in Final Fantasy VI, "Aria di Mezzo Carattere," is a fully staged operatic performance rendered through the SNES sound chip. It has been performed by real orchestras worldwide and remains one of the most ambitious pieces of music ever composed for a video game.

Yasunori Mitsuda was a junior sound engineer at Square when he told his boss he would quit if he was not given a chance to compose. That gamble resulted in the Chrono Trigger soundtrack, which many consider the single greatest video game score ever written. "Corridors of Time," the theme for the floating Kingdom of Zeal, layers a complex time signature over ethereal synthesized vocals in a way that should not work on SNES hardware, yet it does perfectly.

The Sega Genesis had a completely different sound profile thanks to its Yamaha YM2612 FM synthesis chip. This gave Genesis music a grittier, more aggressive character. Masato Nakamura, the bassist from the Japanese pop band Dreams Come True, composed the Sonic the Hedgehog soundtrack. The Green Hill Zone theme became one of gaming's most recognizable melodies and perfectly captured the speed and attitude Sega wanted for its mascot.

The Orchestral Revolution

The jump to CD-based consoles in the mid-1990s meant composers were no longer limited by sound chips. They could use recorded audio, and the results were transformative.

Final Fantasy VII (1997) featured a mix of synthesized and pre-recorded music that pushed emotional boundaries. "Aerith's Theme" has made audiences cry for nearly three decades. "One-Winged Angel," the final boss theme, introduced a full Latin choir over progressive rock instrumentation and became the franchise's most iconic piece.

The Legend of Zelda: Ocarina of Time (1998) integrated music directly into gameplay. The ocarina songs that Link learns are not just background music — they are interactive mechanics. "Zelda's Lullaby," "Saria's Song," and the "Song of Storms" became melodies that players physically performed with their controllers, creating a connection to the music that passive listening cannot replicate.

Modern Masterpieces

Today's game soundtracks rival Hollywood film scores in scale and ambition. Some surpass them.

The Elder Scrolls V: Skyrim (2011) features Jeremy Soule's sweeping Nordic-inspired orchestral score. The main theme, "Dragonborn," was performed by a 30-person male choir singing in the game's fictional dragon language. It has become so culturally embedded that hearing it immediately evokes the feeling of standing on a frozen mountaintop.

Undertale (2015) proved that a single person could compose a soundtrack that rivals big-budget productions. Toby Fox wrote every track himself, using leitmotifs that evolve and transform based on the player's moral choices. "Megalovania," the boss theme for a genocide-route encounter, has become one of the most remixed and referenced pieces of music on the internet.

Celeste (2018) uses its soundtrack to mirror the protagonist's struggle with anxiety and depression. Lena Raine's compositions shift dynamically as gameplay intensity changes, and tracks like "Resurrections" build from quiet piano to soaring synth in ways that perfectly mirror the game's themes of perseverance.

Hades (2020) features Darren Korb's genre-blending score that mixes rock, electronic, and Mediterranean folk influences. The vocal performances by Ashley Barrett add a human dimension that grounds the mythological setting. "In the Blood" won numerous awards and demonstrated that indie game music can compete with any medium.

Why Game Music Sticks With Us

There is a scientific reason video game music is so memorable. Unlike film scores, which accompany a two-hour passive experience, game soundtracks loop during hours or even hundreds of hours of active engagement. Your brain associates these melodies with focused attention, emotional highs, and the dopamine hits of achievement. The repetition combined with emotional engagement creates neural pathways that make game music almost impossible to forget.

Test Your Soundtrack Knowledge

If you consider yourself a connoisseur of game music, it is time to prove it. Our quizzes test not just whether you recognize a song but whether you know the composers, the games, and the stories behind the music.

Legend of Zelda TriviaPlay now

Koji Kondo, Nobuo Uematsu, Yasunori Mitsuda, Yoko Shimomura, Grant Kirkhope, Martin O'Donnell — if these names mean something to you, then you are ready. If they do not, you have some incredible music to discover.

The next time someone says video game music is not real music, play them "Aria di Mezzo Carattere" or "Dragonborn" or "Megalovania" and watch their expression change. Then send them a VaultQuiz link and see if they can back up their newfound appreciation with actual knowledge.

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